![]() Even as they are slain, these Players exact cackling revenge upon their slayers, their departing soul said to steal away that of their foe as both are released together. Their Players delight in portraying the less desirable side of the Aeldari, often manifesting out of the very shadows and plunging their blades deep. ![]() Troupes of the Dark are characterised by violent endings and villainous antagonists. Each time this WARLORD fights, if it made a charge move or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Strength and Attacks characteristics of this WARLORD.All other rules for Heroic Interventions still apply. Each time this WARLORD makes a Heroic Intervention move, it can move up to 6". This WARLORD is eligible to perform a Heroic Intervention if it is within 6" horizontally and 5" vertically of any enemy unit, instead of 3" horizontally and 5" vertically.This heroic protagonist pauses briefly to strike a mocking pose, their enemies laying slain around their feet, before disappearing again to continue their murderous dance elsewhere. ![]() This does not apply if the unit is embarked in a TRANSPORT.
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